Project
BFA CD thesis
CLIENT
parsons school
of design
CONTENT
COVID-19 Spatial Awareness Game
Timeline
may 2021
In the wake of the COVID-19 pandemic, I spent a fair amount this year examining the physical and emotional relationship of people to their spaces. The pandemic has abruptly changed our relationship to our spaces; where being home once felt more like a home base has now become our entire world. Our communities are often seen as prisons to escape one day rather than areas can can appreciate in this moment now.
Rather than allow ourselves to wallow in our homes dreaming of a distant place, I’d like to challenge this phenomenon and see if there’s a way to embrace our extended times in our most immediate spaces with this card game.
Photos ↓
Here are a series of images visualizing the cards and packaging of You’re Worth the Room. The images describe 3 game packs to be played in order:
Pack 1: Self Deck
Pack 2: Home Deck
Pack 3: Community Deck
Directions: One by one, players will choose a cards starting in the room of their choosing. Follow along with the cards and complete the activities. Play until you run out of cards or feel happier in the space of the deck!




